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Own quests
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PostPosted: Mon Jan 02, 2012 6:56 am 
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Joined: Fri Dec 23, 2011 5:16 pm
Posts: 649
Great incentive suggestion.


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Own quests
PostPosted: Mon Jan 02, 2012 6:59 am 
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Joined: Thu Dec 08, 2011 10:41 pm
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I think my incentive suggestion for % based stat bonus based upon level of the guild would be an easier and more consistent approach (sorry guild mate :) )


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PostPosted: Mon Jan 02, 2012 7:33 am 
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Joined: Fri Nov 04, 2011 7:06 am
Posts: 228
But who doesn't want to fight monsters Jen! :P

combine our 2, and have an awesomer game? :D


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PostPosted: Mon Jan 02, 2012 7:41 am 
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Joined: Sun Nov 20, 2011 12:30 am
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+1


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PostPosted: Mon Jan 02, 2012 8:14 am 
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Joined: Mon Jan 02, 2012 5:43 am
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Double like benny


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PostPosted: Mon Jan 02, 2012 12:32 pm 
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Joined: Fri Dec 23, 2011 5:16 pm
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Agree. Both would improve the game individually and as a group


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PostPosted: Mon Jan 02, 2012 2:25 pm 
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Joined: Sat Nov 12, 2011 11:02 pm
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Location: Philippines
More xp if you beat higher level guild. Less xp if you win lower level guild


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PostPosted: Mon Feb 13, 2012 3:04 am 
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Joined: Wed Feb 08, 2012 1:40 am
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+1


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PostPosted: Mon Feb 13, 2012 4:12 am 
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Joined: Sun Jan 29, 2012 5:44 am
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I say a ultimate quest would be 2 attack 500 humans, 500 trolls, and 500 skeletons in 24 hours. U get a +1500 xp and 10.mil gold as reward(this is a individual quest)


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PostPosted: Mon Feb 13, 2012 5:01 am 
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Joined: Wed Feb 08, 2012 1:40 am
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Ice, you crazy, but it would be good. In a guild, that might work too


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